![]() ![]() After an hour or two you’ll be building your own custom decks and challenging your friends and strangers to matches, either online or, if you’ve both got iPads in the same room, in person. Like FTL, Hearthstone is another game that began on PC but seemed destined for tablets, and boy oh boy does it fit right in. Blizzard’s new card game Hearthstone: Heroes of Warcraft is a lot like that, albeit streamlined and easier to pick up and play… and way more addictive. Remember Magic: The Gathering? Sure you do. It’s maddening how the combinations of blackout squares and numerical requisites - gotta have six letters to use this letter, buddy - can stop you just short of nabbing an awesome scoring word. ![]() ( SpellTower has added multiplayer since this list was last updated, see below for a new complaint.) Roadblocks. Zach Gage’s alphabet assemblage is a one-player-at-a-time affair and the only bragging rights come from notching a higher score when a session ends. Not for Those Who Want: Multiplayer competition. Playing SpellTower feels less like being at the mercy of letters doled out to you and more like you’re fighting your own perception of the game board. Nouns, verbs and other parts of speech wind sinuously throughout a vertical grid and each move shifts the game board, making you the architect of your own fate.Ī Good Match for: Scrabble fanatics. ![]() Word games proliferate on the App Store like mushrooms after a rainstorm, but SpellTower stands out because its acrobatic spin on the word-find model. It will test your perception, reflexes, and at times your patience. Infinity Blade has overcome the lack of variety seen in the past two games, but it hasn’t skimped at all on challenge. Not a Good Match For: Those hoping for something casual. Infinity Blade III raises the bar higher, and it’s one of the first games to take advantage of the increased power of the new iPhone 5S. Infinity Blade raised the bar on the level of persistent visual detail developers could accomplish on iOS and its swipe-and-tap controls make each swordfight immersive in way that button-pressing on a gamepad can’t match. This is the ultimate evolution of an amazing game.Ī Good Match for: Console game players. Not a Good Match For: Those looking for a casual video-game fling, people who like to win, anyone who doesn’t care for randomly generated challenges that can sometimes seem unfair.Ĭhair Entertainment’s iOS showpiece is now on its third instalment now, and the series has evolved from gorgeous one-on-one slashing battles to gorgeous one-on-one slashing battles with a deep story, skill perks, crafting, and an additional playable character. Oh, well.Ī Good Match For: People who like deep simulations and challenging games, anyone who likes Firefly and Star Trek, people who like renaming their crew members after popular 90s teen idols. You’ll man your ship through countless space battles, explore countless sectors of deep space, and watch your crew die countless deaths in the vast and pitiless void of space. As good as it was on PC, FTL: Faster Than Light might be even better on the iPad, all while retaining everything that made it special on PC. As you assume control of your wee little in-game spaceship, your fingers will dance around the touch screen, adjusting your power systems, assigning tasks to your crew, and targeting pirate space cruisers with ease, almost as though the game was originally designed with a touchscreen in mind. Though heads-up: You’d probably be a pretty lousy starship captain. If you’ve ever wondered how you’d do as a starship captain, FTL: Faster Than Light is your game. ![]()
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